Multiplying Decimals

Multiplying decimals is very similar to multiplying whole numbers. You multiply the digits exactly the same way. The only new step is putting the decimal point in the right place at the end.

In this lesson, you will learn

  • how to multiply decimals by multiplying whole numbers first
  • how to count decimal places to put the decimal point in the product
  • when to write zeros in front of the product, as in 0.3 × 0.02 = 0.006

Rules To Follow When Multiplying Decimals

Rule

Rule #1: Ignore the decimal points and multiply the numbers as if they were whole numbers. For 2.4 × 1.3, multiply 24 × 13.

Rule

Rule #2: Count the decimal places (the digits to the right of the decimal point) in each factor, and add them. 2.4 has 1 decimal place and 1.3 has 1, so the product needs 1 + 1 = 2 decimal places.

Rule

Rule #3: Start at the right end of the whole-number product and count that many digits to the left. Put the decimal point there. 24 × 13 = 312, so 2.4 × 1.3 = 3.12.

Common mistake

Don't line up the decimal points the way you do when adding. When you multiply, the decimal points don't need to be lined up at all. You only count decimal places at the end.

How many decimal places does the product of 6.25 × 0.4 have?

Show answer

3. 6.25 has 2 decimal places and 0.4 has 1, and 2 + 1 = 3. (625 × 4 = 2,500, so 6.25 × 0.4 = 2.500 = 2.5.)

Examples of Multiplying Decimals

Worked example: Multiply 2.4 × 1.3
1
2.4
×1.3
72
+240
3.12
  1. Rule #1: ignore the decimal points and multiply 24 × 13. First partial product: 24 × 3 = 72. Second partial product: 24 × 10 = 240 (a 0 placeholder, then 24 × 1). Add: 72 + 240 = 312.
  2. Rule #2: 2.4 has 1 decimal place and 1.3 has 1 decimal place, so the product has 1 + 1 = 2 decimal places.
  3. Rule #3: count 2 digits from the right end of 312 and put the decimal point there.

2.4 × 1.3 = 3.12

Example 2: Multiply 3.25 × 4

12
3.25
×4
13.00

Multiply 325 × 4 = 1,300.

3.25 has 2 decimal places and 4 has none, so the product has 2 decimal places.

Count 2 digits from the right of 1300: 13.00

3.25 × 4 = 13.00 = 13

The zeros at the end after the decimal point can be dropped: 13.00 = 13. Always count them first, though, so that the decimal point goes in the right place.

Remember

A quick check: 2.4 × 1.3 is a little more than 2 × 1 = 2 and less than 3 × 2 = 6, so 3.12 makes sense. An answer like 31.2 or 0.312 would not.

Multiply 1.5 × 0.7.

Show answer

1.05. 15 × 7 = 105. There are 1 + 1 = 2 decimal places, so the product is 1.05.

When the Product Needs Zeros in Front

Sometimes the whole-number product doesn't have enough digits for all the decimal places. Then write zeros in front of it until there are enough digits, and put a 0 before the decimal point.

Example 3: Multiply 0.3 × 0.02

Multiply 3 × 2 = 6.

0.3 has 1 decimal place and 0.02 has 2, so the product needs 1 + 2 = 3 decimal places.

6 has only 1 digit, so write two zeros in front: 006.

Put the decimal point 3 digits from the right: .006

0.3 × 0.02 = 0.006

Common mistake

0.3 × 0.2 is not 0.6. The product needs 1 + 1 = 2 decimal places, so 0.3 × 0.2 = 0.06. Multiplying two numbers smaller than 1 gives an even smaller number.

Multiply 0.4 × 0.12.

Show answer

0.048. 4 × 12 = 48. There are 1 + 2 = 3 decimal places, so write one zero in front: 0.048.

Summary

  • Rule #1: ignore the decimal points and multiply as whole numbers.
  • Rule #2: add the numbers of decimal places in the two factors.
  • Rule #3: count that many digits from the right of the product and put the decimal point there.
  • If there aren't enough digits, write zeros in front: 0.3 × 0.02 = 0.006.
  • The decimal points don't need to be lined up when you multiply.

Interactive Practice: Solve 3 Decimal Multiplication Problems

In each problem you multiply the whole numbers in the grid first, then put the decimal point in the answer. Problem 1 guides you through every step. Problem 2 uses fewer, bigger steps, with a hint for each one. Problem 3 has no step-by-step help: you fill in the whole grid and place the decimal point yourself, with one hint per step if you need it. You can skip a problem at any time, and each time you play you get new problems.

Problem 1 of 3Score: 0

Interactive Decimal Multiplication Grid: Try Your Own Problem

Type two decimals (or a decimal and a whole number), each with up to 3 decimal places. Without the decimal point, the first number can have up to 4 digits and the second up to 3. Make your grid, multiply the whole numbers, then type the answer with the decimal point. The "Carries" lines are there to help you; you don't have to fill them in.